package
{
import flash.utils.ByteArray;
import org.papervision3d.materials.MovieMaterial;
public class ResourceManager
{
[Embed (source="../media/fighter1.dae", mimeType="application/octet-stream")]
public static const Fighter1:Class;
public static const Fighter1XML:XML = function():XML{var byteArray:ByteArray = new Fighter1() as ByteArray; return new XML(byteArray.readUTFBytes(byteArray.length));}();
[Embed (source="../media/sf-02.jpg")]
public static const SF02:Class;
public static const SF02_Tex:MovieMaterial = new MovieMaterial(new SF02());
}
}