package { import flash.utils.ByteArray; import org.papervision3d.materials.MovieMaterial; public class ResourceManager { [Embed (source="../media/fighter1.dae", mimeType="application/octet-stream")] public static const Fighter1:Class; public static const Fighter1XML:XML = function():XML{var byteArray:ByteArray = new Fighter1() as ByteArray; return new XML(byteArray.readUTFBytes(byteArray.length));}(); [Embed (source="../media/sf-02.jpg")] public static const SF02:Class; public static const SF02_Tex:MovieMaterial = new MovieMaterial(new SF02()); } }